1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
|
package mahjong.engine;
import mahjong.aux.Card;
import mahjong.aux.set.Meld;
import mahjong.aux.set.Set;
import mahjong.player.GenericPlayer;
import mahjong.player.PlayerActionServer;
import mahjong.tools.Deck;
import java.util.Random;
/**
* Created by joe on 12/2/14.
*/
public class Engine {
PlayerActionServer[] players=new PlayerActionServer[4];
Set deck;
public Engine(PlayerActionServer player1,PlayerActionServer player2,PlayerActionServer player3,PlayerActionServer player4)
{
players[0]=player1;
players[1]=player2;
players[2]=player3;
players[3]=player4;
}
public void ShufflePlayer()
{
Random rand=new Random();
for (int i=0;i<5;++i) {
int x = rand.nextInt(4);
int y = (x+rand.nextInt(3)+1)%4;
PlayerActionServer tmp;
tmp=players[x];
players[x]=players[y];
players[y]=tmp;
}
}
public void start()
{
ShufflePlayer();
for (int i=0;i<4;++i)
System.out.println(players[i].getName());
deck = Deck.generateDeck(true);
}
public boolean sync4Player(int id)
{
return (players[id].stateAlert(new Action(Action.Type.System, Action.Place.Info, Action.Act.Info,"Heartbeat")).getMessage().compareTo("ACK")==0);
}
public static void playerPutAsideCards(GenericPlayer player, Card card, Meld meld)
{
boolean mark=true;
for (Card asCard:meld.getRep())
if (card.getId() == asCard.getId() && mark)
mark = true;
else
player.hand.remove(asCard);
}
public void mainLoop()
{
/*start();
boolean hu=false;
int pos=0;
while (!hu && deck.getSize()>0)
{
Card card=deck.draw();
PlayerActionServer player=players[pos];
// Hu
if (player.hand.huAble(card)) {
player.confirmHu(card, 0);
hu=true;
System.out.println(player.getName().concat(" Hule"));
}
// Gang
if (player.hand.gangAble(card))
{
Aside aside = player.confirmJiaAnGang(card, 0);
if (aside.getRep()[0].getStdId()==card.getStdId())
{
// An
for (Aside exAside:player.hand.asides)
if (exAside.getRep()[0].getStdId() == card.getStdId()) {
aside.setFrom(exAside.getFrom());
player.hand.asides.remove(exAside);
break;
}
player.hand.asides.add(aside);
}
else {
// Jia
playerPutAsideCards(player,card,aside);
// @TODO Remove consider card no
}
}
//
pos=(pos+1)%4;
}*/
}
}
|