#if ! defined _Section_h #define _Section_h 1 /* Section of an existing collection viewed as a collection */ #include namespace omega { template class Section_Iterator; template class Section : public Sequence { public: Section(Sequence *, int start, int length); Iterator *new_iterator(); const T &operator[](int) const; T &operator[](int); int index(const T &) const; int size() const; friend class Section_Iterator; private: Sequence *it; int _start, _length; }; template class Section_Iterator : public Iterator { public: Section_Iterator(Section &sec); virtual ~Section_Iterator() { delete it; } const T & operator*() const { return *(*it); } T & operator*() { return *(*it); } void operator++(int); void operator++(); bool live() const; Iterator *new_copy() const; private: Section_Iterator(const Section_Iterator &si); Iterator *it; int remaining; }; } // namespace #if ! defined DONT_INCLUDE_TEMPLATE_CODE #include #endif #define instantiate_Section(T) template class Section; \ template class Section_Iterator; \ instantiate_Sequence(T) #define instantiate_Section_Iterator(T) instantiate_Section(T) #endif