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//
// Created by joe on 9/3/15.
//
#include "totimer.h"
#include<stdio.h>
void quit(NotifyNotification *note,gpointer user_data)
{
tres* lastres = (tres*)user_data;
log(lastres,0);
}
void timeup(NotifyNotification *note,const char *action,gpointer user_data){
g_object_unref(G_OBJECT(note));
tres* lastres = (tres*)user_data;
switch (action[0]){
case 'M':
settimer(lastres, POTEXT);
break;
case 'G':
log(lastres,1);
break;
case 'F':
default:
log(lastres,0);
break;
}
}
bool notify(gpointer user_data)
{
tres* lastres = (tres*)user_data;
NotifyNotification *n;
char str[20];
if (lastres->time>POTIME)
sprintf(str,"Time's up!(%d)",lastres->time-POTIME);
else
sprintf(str,"Time's up!");
n = notify_notification_new ("Pomodori",str, NULL);
notify_notification_set_urgency(n,NOTIFY_URGENCY_CRITICAL);
notify_notification_add_action(n,"M", "More",(NotifyActionCallback)timeup,lastres,NULL);
notify_notification_add_action(n,"G", "Good",(NotifyActionCallback)timeup,lastres,NULL);
g_signal_connect (n, "closed", G_CALLBACK(quit), NULL);
// printf("1");
notify_notification_set_timeout(n,0); //3 seconds
notify_notification_show(n,NULL);
return FALSE;
}
int settimer(tres* lastres, guint32 wait)
{
lastres->time = lastres->time + wait;
g_timeout_add(wait*60*1000,(GSourceFunc)notify,lastres);
}
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