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authorJoe Zhao <ztuowen@gmail.com>2014-04-14 08:14:45 +0800
committerJoe Zhao <ztuowen@gmail.com>2014-04-14 08:14:45 +0800
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+#ifndef _CUCOMPDISC_H_
+#define _CUCOMPDISC_H_
+
+
+#include "cuComponent.h"
+#include "cumatrix.h"
+#include "cuNetwork.h"
+
+#include "Matrix.h"
+#include "Vector.h"
+#include "Error.h"
+
+
+namespace TNet {
+
+ /**
+ * \brief A layer of updatable compenents
+ *
+ * \ingroup CuNNUpdatable
+ * Each components are individually propagated and backpropagated with discrete inputs and outputs
+ *
+ * Enabling multipath topological structure within the network by layers
+ */
+
+ class CuLumpUpdatable : public CuUpdatableComponent
+ {
+ public:
+ CuLumpUpdatable(size_t nInputs, size_t nOutputs, CuComponent *pPred)
+ : CuUpdatableComponent(nInputs, nOutputs, pPred)
+ { }
+
+ void LearnRate(BaseFloat rate)
+ {
+ mLearningRate = rate;
+ for (int i=0;i<mBlocks.size();++i)
+ if ( mBlocks[i]->IsUpdatable() )
+ {
+ CuUpdatableComponent& rComp = dynamic_cast<CuUpdatableComponent&>(*mBlocks[i]);
+ rComp.LearnRate(rate);
+ }
+ }
+
+
+ void Momentum(BaseFloat mmt)
+ {
+ mMomentum = mmt;
+ for (int i=0;i<mBlocks.size();++i)
+ if ( mBlocks[i]->IsUpdatable() )
+ {
+ CuUpdatableComponent& rComp = dynamic_cast<CuUpdatableComponent&>(*mBlocks[i]);
+ rComp.Momentum(mmt);
+ }
+ }
+
+ void Weightcost(BaseFloat cost)
+ {
+ mWeightcost = cost;
+ for (int i=0;i<mBlocks.size();++i)
+ if ( mBlocks[i]->IsUpdatable() )
+ {
+ CuUpdatableComponent& rComp = dynamic_cast<CuUpdatableComponent&>(*mBlocks[i]);
+ rComp.Weightcost(cost);
+ }
+ }
+
+ void GradDivFrm(bool div)
+ {
+ mGradDivFrm = div;
+ for (int i=0;i<mBlocks.size();++i)
+ if ( mBlocks[i]->IsUpdatable() )
+ {
+ CuUpdatableComponent& rComp = dynamic_cast<CuUpdatableComponent&>(*mBlocks[i]);
+ rComp.GradDivFrm(div);
+ }
+ }
+
+ protected:
+ std::vector< CuComponent* > mBlocks; ///< vector with component, one component is one block
+ };
+
+ /**
+ * \brief A layer of updatable compenents
+ *
+ * \ingroup CuNNUpdatable
+ * Each components are individually propagated and backpropagated with inputs and outputs within one matrix to save space
+ *
+ */
+
+ class CuDiscrete : public CuLumpUpdatable
+ {
+ public:
+
+ typedef struct posID{ int block,pos; posID(int b, int p):block(b),pos(p){}} posID;
+
+
+ CuDiscrete(size_t nInputs, size_t nOutputs, CuComponent *pPred);
+ ~CuDiscrete();
+
+ ComponentType GetType() const;
+ const char* GetName() const;
+
+ void Propagate();
+ void Backpropagate();
+
+ void PropagateFnc(const CuMatrix<BaseFloat>& X, CuMatrix<BaseFloat>& Y);
+ void BackpropagateFnc(const CuMatrix<BaseFloat>& X, CuMatrix<BaseFloat>& Y);
+
+ void Update();
+
+ void ReadFromStream(std::istream& rIn);
+ void WriteToStream(std::ostream& rOut);
+
+ int GetInSect()
+ {
+ return inID.size();
+ }
+
+ int GetOutSect()
+ {
+ return outID.size();
+ }
+
+ CuComponent* FindInput(int &pos)
+ {
+ if (pos<0 or pos>=inID.size())
+ Error("Position out of bound");
+ int i=pos;
+ pos=inID[i].pos;
+ return mBlocks[inID[i].block];
+ }
+
+ CuComponent* FindOutput(int &pos)
+ {
+ if (pos<0 or pos>=outID.size())
+ Error("Position out of bound");
+ int i=pos;
+ pos=outID[i].pos;
+ return mBlocks[outID[i].block];
+ }
+
+ /// IO Data getters
+ CuMatrix<BaseFloat>& GetInput(int pos=0)
+ {
+ if (preComp!=NULL)
+ return preComp->GetOutput(pos);
+ return *mpInput;
+ }
+ CuMatrix<BaseFloat>& GetOutput(int pos=0)
+ {
+ CuComponent* pComp=FindOutput(pos);
+ return pComp->GetOutput(pos);
+ }
+ CuMatrix<BaseFloat>& GetErrorInput(int pos=0)
+ {
+ if (nxtComp!=NULL)
+ return nxtComp->GetErrorOutput(pos);
+ return *mpErrorInput;
+ }
+ CuMatrix<BaseFloat>& GetErrorOutput(int pos=0)
+ {
+ CuComponent* pComp=FindInput(pos);
+ return pComp->GetErrorOutput(pos);
+ }
+
+ /// Set input vector (bind with the preceding NetworkComponent)
+ void SetInput(CuMatrix<BaseFloat>& rInput,int pos=0)
+ {
+ if (pos==0)
+ mpInput=&rInput;
+ CuComponent* pComp=FindInput(pos);
+ pComp->SetInput(rInput,pos);
+ }
+ /// Set error input vector (bind with the following NetworkComponent)
+ void SetErrorInput(CuMatrix<BaseFloat>& rErrorInput,int pos=0)
+ {
+ if (pos==0)
+ mpErrorInput=&rErrorInput;
+ CuComponent* pComp=FindOutput(pos);
+ pComp->SetErrorInput(rErrorInput,pos);
+ }
+ private:
+ std::vector< CuComponent* > mBlocks;
+ std::vector< posID > inID,outID;
+ };
+
+
+
+
+ ////////////////////////////////////////////////////////////////////////////
+ // INLINE FUNCTIONS
+ // CuDiscrete::
+ inline
+ CuDiscrete::
+ CuDiscrete(size_t nInputs, size_t nOutputs, CuComponent *pPred)
+ : CuLumpUpdatable(nInputs, nOutputs, pPred)
+ { }
+
+
+ inline
+ CuDiscrete::
+ ~CuDiscrete()
+ {
+ for(int i=0; i<mBlocks.size(); i++) {
+ delete mBlocks[i];
+ }
+ mBlocks.clear();
+ }
+
+ inline CuComponent::ComponentType
+ CuDiscrete::
+ GetType() const
+ {
+ return CuComponent::DISCRETE;
+ }
+
+ inline const char*
+ CuDiscrete::
+ GetName() const
+ {
+ return "<discrete>";
+ }
+
+ class CuCompound : public CuLumpUpdatable
+ {
+ public:
+
+ CuCompound(size_t nInputs, size_t nOutputs, CuComponent *pPred);
+ ~CuCompound();
+
+ ComponentType GetType() const;
+ const char* GetName() const;
+
+ void PropagateFnc(const CuMatrix<BaseFloat>& X, CuMatrix<BaseFloat>& Y);
+ void BackpropagateFnc(const CuMatrix<BaseFloat>& X, CuMatrix<BaseFloat>& Y);
+
+ void Update();
+
+ void ReadFromStream(std::istream& rIn);
+ void WriteToStream(std::ostream& rOut);
+
+ void PropagateF(CuMatrix<BaseFloat>& X, CuMatrix<BaseFloat>& Y);
+ void BackpropagateF(CuMatrix<BaseFloat>& X, CuMatrix<BaseFloat>& Y);
+
+ protected:
+
+ std::vector< CuComponent* > mBlocks; ///< vector with component, one component is one block
+
+ };
+
+ ////////////////////////////////////////////////////////////////////////////
+ // INLINE FUNCTIONS
+ // CuLinearity::
+ inline
+ CuCompound::
+ CuCompound(size_t nInputs, size_t nOutputs, CuComponent *pPred)
+ : CuLumpUpdatable(nInputs, nOutputs, pPred)
+ { }
+
+
+ inline
+ CuCompound::
+ ~CuCompound()
+ {
+ for(int i=0; i<mBlocks.size(); i++) {
+ delete mBlocks[i];
+ }
+ mBlocks.clear();
+ }
+
+ inline CuComponent::ComponentType
+ CuCompound::
+ GetType() const
+ {
+ return CuComponent::COMPOUND;
+ }
+
+ inline const char*
+ CuCompound::
+ GetName() const
+ {
+ return "<compound>";
+ }
+
+} //namespace
+
+
+
+#endif