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package mahjong.player;
import mahjong.aux.set.Hand;
import mahjong.engine.Action;
/**
* Created by joe on 12/4/14.
*/
public interface PlayerActionHandler {
public abstract Action stateAlert(Action action); // Player action required or not, state will not change
public abstract void stateUpdate(Action action); // Player action taken, changing state.
}
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