diff options
Diffstat (limited to 'test-chill/test-cases/examples/cuda-chill/mv-shadow.lua')
-rw-r--r-- | test-chill/test-cases/examples/cuda-chill/mv-shadow.lua | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/test-chill/test-cases/examples/cuda-chill/mv-shadow.lua b/test-chill/test-cases/examples/cuda-chill/mv-shadow.lua deleted file mode 100644 index 43e8491..0000000 --- a/test-chill/test-cases/examples/cuda-chill/mv-shadow.lua +++ /dev/null @@ -1,65 +0,0 @@ -init("mv-shadow.c","normalMV",0) -dofile("cudaize.lua") --defines custom tile_by_index, copy_to_registers, - --copy_to_shared methods - -N=129 -TI=32 -TJ=64 - -N=1024 -TI=16 - - - - - - - - - - - - - - - - ---Tile the i and j loop, introducing "ii" as the control loop for the "i" ---tile, "k" for the control loop fo the "j" tile, with the final order ---of {"ii", "k", "i", "j"} -tile_by_index({"i","j"}, {TI,TJ}, {l1_control="ii", l2_control="k"}, {"ii", "k", "i", "j"}) ---tile_by_index({"i"}, {TI}, {l1_control="iii"}, {"ii", "k", "iii","i", "j"}) ---tile_by_index({"j"}, {TI}, {l2_control="k"}, { "k", "i", "j"}) ---tile_by_index({"i"}, {TI}, {l1_control="ii"}, {"ii", "i", "j"}) ---print_code() ---Normalize indx will do a tile size of one over the loop level specified ---by the input index. This is useful to get a zero lower bound and hard ---upper bound on a loop instead of it being relative to previous loop ---levels. ---normalize_index("ii") -normalize_index("i") -print_code() - ---Cudaize now determines the grid dimentions from the loops themselves ---(the upper bounds of the block and thread loops). It also renames the ---given block and thread loops's indexes to the approviate values from ---the set {"bx","by","tx","ty","tz"}. The second parameter specifies the ---size of the arrays to be copied in the CUDA scaffolding. -cudaize("mv_GPU", {a=N, b=N, c=N*N}, {block={"ii"}, thread={"i"}}) ---print_code() - ---Does a datacopy, tile, and add_sync to get a shared memory copy - ---copy_to_shared("tx", "b", 1) ---copy_to_shared("tx", "c", -16) ---print_code() ---copy_to_texture("b") ---copy_to_texture("c") -copy_to_registers("k", "a") ---print_code() - -unroll_to_depth(1) --won't unroll past thread/loop mapping, unrolls up to two loop levels ---copy_to_texture("b") ---print_code() ---unroll(0,5,0) ---print_code() |