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#if ! defined _Map_h
#define _Map_h 1
#include <basic/Link.h>
#include <stdio.h> // for NULL
namespace omega {
#define foreach_map(k,K,v,V,M,A) {for (omega::MapElementIterator<K,V> __M_##k = (M).iterator();__M_##k;__M_##k++) {K & k = *__M_##k; V & v = __M_##k.value(); A;}}
template <class K, class V> class MapElement {
public:
K k;
V v;
MapElement<K,V> *tail;
MapElement(const MapElement<K,V>&);
MapElement() {}
MapElement & operator=(const MapElement<K,V>&);
~MapElement() { delete tail; }
};
template<class K, class V> class MapElementIterator {
public:
MapElementIterator(MapElement<K,V>* j) { i = j;}
virtual const K & operator*() const { return i->k; }
virtual K & operator*() { return i->k;}
virtual const V & value() const { return i->v; }
virtual V & value() { return i->v; }
virtual void operator++(int) { i = i->tail; }
virtual void operator++() { i = i->tail; }
virtual bool live() const { return i != NULL; }
operator bool() const { return live(); }
protected:
MapElement<K,V> *i;
};
template <class K, class V> class Map {
public:
#if ! defined linux
Map(const V &default_value);
#else
// work around for '386 g++ on Linux
Map(V default_value);
#endif
~Map();
MapElementIterator<K,V> iterator()
{return MapElementIterator<K,V>(contents);}
int empty() const {return contents == NULL;}
V operator()(K) const;
V& operator[](K);
private:
MapElement<K,V> * contents;
V _default_value;
};
} // namespace
#define instantiate_Map(T1,T2) template class Map<T1,T2>; \
template class MapElement<T1,T2>; \
template class MapElementIterator<T1,T2>;
#define instantiate_MapElement(T1,T2) instantiate_Map(T1,T2)
#define instantiate_MapElementIterator(T1,T2) instantiate_Map(T1,T2)
namespace omega {
template<class K, class V> MapElement<K,V>:: MapElement(const MapElement<K,V>& M) {
if (M.tail) tail = new MapElement<K,V>(*M.tail);
else tail = 0;
k = M.k;
v = M.v;
}
template<class K, class V> MapElement<K,V> &
MapElement<K,V>:: operator=(const MapElement<K,V>& M) {
if (this != &M) {
if (tail) delete tail;
if (M.tail) tail = new MapElement<K,V>(*M.tail);
else tail = 0;
k = M.k;
v = M.v;
}
return *this;
}
#if ! defined linux
template <class K, class V> Map <K,V>::Map(const V &default_value)
#else
template <class K, class V> Map <K,V>::Map(V default_value)
#endif
: _default_value(default_value)
{
contents = 0;
}
template <class K, class V> Map <K,V>::~Map()
{
delete contents;
}
template <class K, class V> V Map<K,V>::operator()(K k) const {
MapElement <K,V> * P = contents;
while (P) {
if (P->k == k) return P->v;
P = P->tail;
};
return _default_value;
}
template <class K, class V> V & Map<K,V>::operator[](K k) {
MapElement <K,V> * P = contents;
while (P) {
if (P->k == k) return P->v;
P = P->tail;
};
P = new MapElement <K,V>;
P->k = k;
P->v = _default_value;
P->tail = contents;
contents = P;
return P->v;
}
} // namespace
#endif
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