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#ifndef _NETWORK_COMPONENT_I_H
#define _NETWORK_COMPONENT_I_H
#include "Vector.h"
#include "Matrix.h"
#include <iostream>
#include <stdexcept>
namespace TNet {
/**
* Basic element of the network,
* it is a box with defined inputs and outputs,
* and functions to refresh outputs
*
* it is able to compute tranformation function (forward pass)
* and jacobian function (backward pass),
* which is to be implemented in descendents
*/
class Component
{
public:
/// Types of the net components
typedef enum {
UPDATABLE_COMPONENT = 0x0100,
BIASED_LINEARITY,
SHARED_LINEARITY,
ACT_FUN = 0x0200,
SOFTMAX,
SIGMOID,
BLOCK_SOFTMAX,
OTHER = 0x0400,
EXPAND,
COPY,
TRANSPOSE,
BLOCK_LINEARITY,
WINDOW,
BIAS,
LOG,
BLOCK_ARRAY,
} ComponentType;
//////////////////////////////////////////////////////////////
// Constructor & Destructor
public:
Component(size_t nInputs, size_t nOutputs, Component *pPred);
virtual ~Component();
//////////////////////////////////////////////////////////////
// Interface specification (public)
public:
/// Get Type Identification of the component
virtual ComponentType GetType() const = 0;
/// Get Type Label of the component
virtual const char* GetName() const = 0;
///
virtual bool IsUpdatable() const
{ return false; }
/// Clone the component
virtual Component* Clone() const = 0;
/// Get size of input vectors
size_t GetNInputs() const;
/// Get size of output vectors
size_t GetNOutputs() const;
/// IO Data getters
const Matrix<BaseFloat>& GetInput() const;
const Matrix<BaseFloat>& GetOutput() const;
const Matrix<BaseFloat>& GetErrorInput() const;
const Matrix<BaseFloat>& GetErrorOutput() const;
/// Set input vector (bind with the preceding NetworkComponent)
void SetInput(const Matrix<BaseFloat>& rInput);
/// Set error input vector (bind with the following NetworkComponent)
void SetErrorInput(const Matrix<BaseFloat>& rErrorInput);
/// Perform forward pass propagateion Input->Output
void Propagate();
/// Perform backward pass propagateion ErrorInput->ErrorOutput
void Backpropagate();
/// Reads the component parameters from stream
virtual void ReadFromStream(std::istream& rIn) { }
/// Writes the components parameters to stream
virtual void WriteToStream(std::ostream& rOut) { }
///////////////////////////////////////////////////////////////
// Nonpublic member functions used to update data outputs
protected:
/// Forward pass transformation (to be implemented by descendents...)
virtual void PropagateFnc(const Matrix<BaseFloat>& X, Matrix<BaseFloat>& Y) = 0;
/// Backward pass transformation (to be implemented by descendents...)
virtual void BackpropagateFnc(const Matrix<BaseFloat>& X, Matrix<BaseFloat>& Y) = 0;
///////////////////////////////////////////////////////////////
// data members
protected:
size_t mNInputs; ///< Size of input vectors
size_t mNOutputs; ///< Size of output vectors
const Matrix<BaseFloat>* mpInput; ///< inputs are NOT OWNED by component
const Matrix<BaseFloat>* mpErrorInput;///< inputs are NOT OWNED by component
Matrix<BaseFloat> mOutput; ///< outputs are OWNED by component
Matrix<BaseFloat> mErrorOutput; ///< outputs are OWNED by component
};
/**
* Class UpdatableComponent is a box which has some
* parameters adjustable by learning
*
* you can set the learning rate, lock the params,
* and learn from each data observation
*/
class UpdatableComponent : public Component
{
//////////////////////////////////////////////////////////////
// Constructor & Destructor
public:
UpdatableComponent(size_t nInputs, size_t nOutputs, Component *pPred);
virtual ~UpdatableComponent();
//////////////////////////////////////////////////////////////
// Interface specification (public)
public:
///
virtual bool IsUpdatable() const
{ return true; }
/// calculate gradient
virtual void Gradient() = 0;
/// accumulate gradient from other components
virtual void AccuGradient(const UpdatableComponent& src, int thr, int thrN) = 0;
/// update weights, reset the accumulator
virtual void Update(int thr, int thrN) = 0;
/// Sets the learning rate of gradient descent
void LearnRate(BaseFloat rate);
/// Gets the learning rate of gradient descent
BaseFloat LearnRate() const;
void Momentum(BaseFloat mmt);
BaseFloat Momentum() const ;
void Weightcost(BaseFloat cost);
BaseFloat Weightcost() const;
void Bunchsize(size_t size);
size_t Bunchsize() const;
protected:
BaseFloat mLearningRate;
BaseFloat mMomentum;
BaseFloat mWeightcost;
size_t mBunchsize;
};
//////////////////////////////////////////////////////////////////////////
// INLINE FUNCTIONS
// Component::
inline
Component::
Component(size_t nInputs, size_t nOutputs, Component *pPred)
: mNInputs(nInputs), mNOutputs(nOutputs),
mpInput(NULL), mpErrorInput(NULL),
mOutput(), mErrorOutput()
{
/* DOUBLE LINK the Components */
if (pPred != NULL) {
SetInput(pPred->GetOutput());
pPred->SetErrorInput(GetErrorOutput());
}
}
inline
Component::
~Component()
{
;
}
inline void
Component::
Propagate()
{
//initialize output buffer
if(mOutput.Rows() != GetInput().Rows() || mOutput.Cols() != GetNOutputs()) {
mOutput.Init(GetInput().Rows(),GetNOutputs());
}
//do the dimensionality test
if(GetNInputs() != GetInput().Cols()) {
KALDI_ERR << "Non-matching INPUT dim!!! Network dim: " << GetNInputs()
<< " Data dim: " << GetInput().Cols();
}
//run transform
PropagateFnc(GetInput(),mOutput);
}
inline void
Component::
Backpropagate()
{
//re-initialize the output buffer
if(mErrorOutput.Rows() != GetErrorInput().Rows() || mErrorOutput.Cols() != GetNInputs()) {
mErrorOutput.Init(GetErrorInput().Rows(),GetNInputs());
}
//do the dimensionality test
assert(GetErrorInput().Cols() == mNOutputs);
assert(mErrorOutput.Cols() == mNInputs);
assert(mErrorOutput.Rows() == GetErrorInput().Rows());
//transform
BackpropagateFnc(GetErrorInput(),mErrorOutput);
}
inline void
Component::
SetInput(const Matrix<BaseFloat>& rInput)
{
mpInput = &rInput;
}
inline void
Component::
SetErrorInput(const Matrix<BaseFloat>& rErrorInput)
{
mpErrorInput = &rErrorInput;
}
inline const Matrix<BaseFloat>&
Component::
GetInput() const
{
if (NULL == mpInput) Error("mpInput is NULL");
return *mpInput;
}
inline const Matrix<BaseFloat>&
Component::
GetOutput() const
{
return mOutput;
}
inline const Matrix<BaseFloat>&
Component::
GetErrorInput() const
{
if (NULL == mpErrorInput) Error("mpErrorInput is NULL");
return *mpErrorInput;
}
inline const Matrix<BaseFloat>&
Component::
GetErrorOutput() const
{
return mErrorOutput;
}
inline size_t
Component::
GetNInputs() const
{
return mNInputs;
}
inline size_t
Component::
GetNOutputs() const
{
return mNOutputs;
}
//////////////////////////////////////////////////////////////////////////
// INLINE FUNCTIONS
// UpdatableComponent::
inline
UpdatableComponent::
UpdatableComponent(size_t nInputs, size_t nOutputs, Component *pPred)
: Component(nInputs, nOutputs, pPred),
mLearningRate(0.0), mMomentum(0.0), mWeightcost(0.0), mBunchsize(0)
{
;
}
inline
UpdatableComponent::
~UpdatableComponent()
{
;
}
inline void
UpdatableComponent::
LearnRate(BaseFloat rate)
{
mLearningRate = rate;
}
inline BaseFloat
UpdatableComponent::
LearnRate() const
{
return mLearningRate;
}
inline void
UpdatableComponent::
Momentum(BaseFloat mmt)
{
mMomentum = mmt;
}
inline BaseFloat
UpdatableComponent::
Momentum() const
{
return mMomentum;
}
inline void
UpdatableComponent::
Weightcost(BaseFloat cost)
{
mWeightcost = cost;
}
inline BaseFloat
UpdatableComponent::
Weightcost() const
{
return mWeightcost;
}
inline void
UpdatableComponent::
Bunchsize(size_t size)
{
mBunchsize = size;
}
inline size_t
UpdatableComponent::
Bunchsize() const
{
return mBunchsize;
}
} // namespace TNet
#endif
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